hook-line-axe/Content/Blueprints/Enemys
2024-04-04 21:36:31 -04:00
..
Basics Add Electrocution State 2024-04-04 15:41:27 -04:00
Bosses/TutorialBoss organizational changes 2024-03-20 20:50:41 -04:00
CharacterEnemies WIP animation implementation for flinch animations (lost some progress), idle flourishes 2024-04-04 21:36:31 -04:00
Msc Add Electrocution State 2024-04-04 15:41:27 -04:00
Turrets Finally fix turret enemy and make it look up and down 2024-03-05 00:16:04 -05:00
BP_AdvancedEnemy.uasset organizational changes 2024-03-20 20:50:41 -04:00
BP_BasicEnemy.uasset Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
BP_BossEnemy.uasset Add Electrocution State 2024-04-04 15:41:27 -04:00
BP_DroneTurret.uasset Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
BP_Enemy_Parent.uasset
BP_IntermediateEnemy_Energy.uasset Add Electrocution State 2024-04-04 15:41:27 -04:00
BP_IntermediateEnemy_Missile.uasset Add Electrocution State 2024-04-04 15:41:27 -04:00
BP_IntermediateEnemy.uasset
BP_Turret.uasset
BP_TurretEnemy.uasset Move Enemy Stats to Data File 2024-03-29 01:21:33 -04:00
WalkingENemy.uasset