hook-line-axe/Content/Blueprints/Enemys
Patrick Ryan aa3595ea7f Ascent Map Test and Basic Enemy Wave
I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
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Basics Add Exploding Barrels 2024-02-06 18:10:07 -05:00
CharacterEnemies Skill Tree Functionality 2024-02-06 04:10:53 -05:00
Msc Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00
Turrets Add support for spawning agrod enemies 2024-01-31 16:34:19 -05:00
BP_AdvancedEnemy.uasset Ascent Map Test and Basic Enemy Wave 2024-02-08 17:43:13 -05:00
BP_ArialTurretEnemy.uasset Ascent Map Test and Basic Enemy Wave 2024-02-08 17:43:13 -05:00
BP_BasicEnemy.uasset New Attack System 2024-02-08 14:42:32 -05:00
BP_Enemy_Parent.uasset Reorganize Files 2023-11-26 22:20:19 -05:00
BP_IntermediateEnemy.uasset Add Exploding Barrels 2024-02-06 18:10:07 -05:00
BP_Turret.uasset Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00
BP_TurretEnemy.uasset Improve Wave Spawner Functionality 2024-01-31 19:46:37 -05:00
WalkingENemy.uasset Convert uasset files to LFS (oops) 2023-11-06 18:53:00 -05:00