Commit Graph

162 Commits

Author SHA1 Message Date
Matt
200a9655e2 infantry textures + variants
1 main arm and normal map + 3 basecolor/emissive variants
2024-03-01 13:59:39 -05:00
67f33045cf Use Shelby's version of infantry anims file 2024-03-01 12:45:53 -05:00
ac0708b751 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-03-01 11:43:04 -05:00
ff63bbfe6c Infantry Walk 2024-03-01 11:42:07 -05:00
5b30ee05b4 WIP Infantry import for engine 2024-03-01 01:07:12 -05:00
8a590e8951 Drone pass 2 2024-02-29 23:20:06 -05:00
963f9c89b4 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-29 21:49:27 -05:00
ae2a39bbe4 Infantry (Medium) Attack and Idle Animations 2024-02-29 21:49:04 -05:00
d7a80622ce Update anims-tommy.blend 2024-02-28 21:43:34 -05:00
aa022cb3d3 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-28 21:32:45 -05:00
c27111f171 Update anims-tommy.blend 2024-02-28 21:32:22 -05:00
81ac779511 Move some renders to a 'promotional' folder 2024-02-28 16:04:37 -05:00
34da5017b1 Promotional materials for CGT365 milestone 2 presentation 2024-02-28 14:02:43 -05:00
daef0c076e strafe and new folder in infantry 2024-02-28 00:55:57 -05:00
aaf856e580 Strafe edit 2024-02-28 00:49:15 -05:00
2a1d92b615 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-27 19:14:55 -05:00
c1ec975cc9 Idle WIP 2024-02-27 19:14:33 -05:00
f7484ce22b Add jetpack to rigging 2024-02-26 22:30:04 -05:00
364678d04a Import jetpack model, requires rigging 2024-02-26 16:54:40 -05:00
494f3fc576 Create anims-tommy.blend 2024-02-26 15:50:06 -05:00
ed12be90e5 Update anims-tommy4.blend 2024-02-26 15:43:23 -05:00
3c04b8cbd5 Update anims-shelby_012.blend 2024-02-24 11:43:51 -05:00
21965519cf Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-23 19:56:14 -05:00
66f1dd49f9 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-23 18:30:37 -05:00
6dcada20da Cycle Test 2024-02-23 18:29:57 -05:00
Matt
c29888a5fa jetpack model and texture 2024-02-23 14:49:46 -05:00
79e4a150ff Animation guidelines complete, at least for now 2024-02-23 14:02:58 -05:00
7ba66bc7a3 More Attacks 2024-02-23 13:53:55 -05:00
ea4255466f Infantry rigging 2024-02-23 12:32:45 -05:00
22d65d78f5 Added grapple reel animation 2024-02-22 22:22:17 -05:00
9d7ab6a8e1 Strafe right and left 2024-02-22 20:00:15 -05:00
929e41391e Work on Animation Guidelines 2024-02-21 22:51:49 -05:00
1a390fb6a3 Add summary notes to level design docs 2024-02-21 14:10:23 -05:00
e3096bfc40 Add gun rig 2024-02-21 13:18:18 -05:00
5e084cc96e Finalize baton rig 2024-02-20 22:19:11 -05:00
440a6715a9 More rigging work 2024-02-20 19:21:41 -05:00
b48a2b48b1 Change icons to 512x512 2024-02-19 19:43:08 -05:00
70144ec7c1 Work on Infantry rigging 2024-02-19 13:20:17 -05:00
cf23d0c88c Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-17 13:08:31 -05:00
c279ea6fba So proud of the mantle :) 2024-02-17 13:08:28 -05:00
1d143c1a47 Tweak level design doc 2024-02-16 16:53:13 -05:00
419f705882 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-16 14:57:33 -05:00
0ba4642b49 Finish sculpting, UV unwrap, prep for baking 2024-02-16 14:57:32 -05:00
728549024f Mantle Progress 2024-02-16 14:46:36 -05:00
cdc12d44f8 Previous animation tweaks 2024-02-16 10:37:22 -05:00
70bec6dad7 Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/assets 2024-02-16 09:39:46 -05:00
e885cb1448 I hope these icons are good sorry for the late start on work :( 2024-02-16 09:39:24 -05:00
33fd1e09e0 Minor tweaks 2024-02-16 02:13:15 -05:00
9689893602 Level design specifications 2024-02-16 02:04:26 -05:00
ce90bb4ddc WIP level design guidelines 2024-02-16 00:27:29 -05:00