|
79f959a7bc
|
Work on test level
|
2024-02-20 00:57:43 -05:00 |
|
|
a0978ae466
|
Fix axe throw grappling glitch
|
2024-02-19 23:41:31 -05:00 |
|
|
7c0179e8c2
|
Change health overlay to post process effect
|
2024-02-19 20:22:29 -05:00 |
|
|
147f6ede8b
|
Add knockback to dash
|
2024-02-17 03:49:35 -05:00 |
|
|
3b8344ad6d
|
adjust player damage curve
|
2024-02-17 03:38:08 -05:00 |
|
|
770c9f5c01
|
Update Health Bar
|
2024-02-17 02:32:33 -05:00 |
|
|
f31a2705e6
|
Add save event
|
2024-02-17 02:17:37 -05:00 |
|
|
f85a89b65b
|
Update UI
|
2024-02-17 02:12:56 -05:00 |
|
|
16e00218ae
|
Skill tree should only show at checkpoints
|
2024-02-16 23:55:00 -05:00 |
|
|
74e583c93f
|
Update Wave spawner
|
2024-02-16 23:41:46 -05:00 |
|
|
d2f3581cd2
|
Update enemy damage system
|
2024-02-14 16:59:35 -05:00 |
|
|
4e51dbeae9
|
Change movement to strafing
|
2024-02-14 13:14:39 -05:00 |
|
|
978a11cf2a
|
Fix issue with skill tree not upgrading melee damage
|
2024-02-14 12:38:41 -05:00 |
|
|
2aaaea110e
|
Fix Axe Spin Not Working
|
2024-02-13 13:09:27 -05:00 |
|
|
d0c1c6d0af
|
Add more SFX implementation
|
2024-02-13 01:01:13 -05:00 |
|
|
eb23b18eeb
|
Fix bug with grappling
|
2024-02-13 00:13:55 -05:00 |
|
|
bd50b1853f
|
Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
|
2024-02-12 23:04:19 -05:00 |
|
|
c42ef3819f
|
Change melee attack to multi object trace
|
2024-02-12 22:03:46 -05:00 |
|
|
ef73178c86
|
Replace melee speed with melee stun, add knockback upgrade
|
2024-02-12 21:39:01 -05:00 |
|
|
7660c41a42
|
Drones avoid walls
|
2024-02-12 20:52:05 -05:00 |
|
|
ddbe6d5e03
|
unreal didnt save so once again fixing the ax throw
|
2024-02-12 16:06:53 -05:00 |
|
|
e008cd8c80
|
Ax throw returns to player after 7 bounces
|
2024-02-12 16:01:15 -05:00 |
|
|
a490a0acd4
|
buggy wuggy
|
2024-02-12 13:17:48 -05:00 |
|
|
fd4459af4e
|
Update BP_ThrownProjectile.uasset
|
2024-02-12 12:47:17 -05:00 |
|
|
b23a58abe8
|
Tweak Damage Values
|
2024-02-12 12:09:52 -05:00 |
|
|
9dbb1e8bf3
|
Drone Turret Functionality
|
2024-02-10 19:47:15 -05:00 |
|
|
4729752e4c
|
Balance Axe Throw and Shooting Enemies
|
2024-02-10 18:16:52 -05:00 |
|
|
e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
|
|
c0e2e4a4b9
|
Turret Implementation
|
2024-02-10 02:14:14 -05:00 |
|
|
779c6c38db
|
Definitely Not a Secret
|
2024-02-09 02:54:15 -05:00 |
|
|
e17df5cae2
|
Enemy Blood Implementation
|
2024-02-09 00:13:21 -05:00 |
|
|
007a1c3e5e
|
Implement Axe Trail
|
2024-02-08 23:45:12 -05:00 |
|
|
e3cd048301
|
Don't Worry About It
|
2024-02-08 18:59:37 -05:00 |
|
|
0768aa819e
|
Fix Impact Frames
|
2024-02-08 17:55:52 -05:00 |
|
|
4d0dfd6d04
|
Add XP
|
2024-02-08 17:27:48 -05:00 |
|
|
360208b933
|
Can only use abilities after collecting them
|
2024-02-08 17:12:27 -05:00 |
|
|
59145b22b9
|
Fix bug with axe where it doesnt actually do anything i just changed
|
2024-02-08 16:31:46 -05:00 |
|
|
449b75bf23
|
Improve Axe Throw Return To Player
|
2024-02-08 16:20:11 -05:00 |
|
|
07e110b3cf
|
Player Hit Wall Effect
|
2024-02-08 15:50:40 -05:00 |
|
|
af2f906946
|
New Attack System
|
2024-02-08 14:42:32 -05:00 |
|
|
449c73c9b3
|
Show / Hide Axe when thrown
|
2024-02-08 12:38:51 -05:00 |
|
|
93d60f39cb
|
Fix various things with the axe throw
|
2024-02-08 12:05:16 -05:00 |
|
|
cc01c36b89
|
Reduce attack time on axe spin
|
2024-02-07 17:41:08 -05:00 |
|
|
b4d833c955
|
Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
|
2024-02-07 17:00:11 -05:00 |
|
|
fc4d26454b
|
Implement most animations
|
2024-02-07 12:41:15 -05:00 |
|
|
38e158aecc
|
Make can grapple default
|
2024-02-06 19:25:45 -05:00 |
|
|
e609e4e448
|
Add Critical Hit When Grapple Attacking
|
2024-02-06 19:01:16 -05:00 |
|
|
35425c4fd5
|
Make it so you have to pick up grapple
|
2024-02-06 18:38:00 -05:00 |
|
|
1cf98a1503
|
Move Camera over Right Shoulder
|
2024-02-06 18:16:13 -05:00 |
|
|
97882d2640
|
Add Exploding Barrels
|
2024-02-06 18:10:07 -05:00 |
|
|
39d24ffb84
|
Add Airship and Skill Tree to Save
|
2024-02-06 17:18:48 -05:00 |
|
|
f2c8e251c4
|
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
|
2024-02-06 04:13:06 -05:00 |
|
|
1cf0fd484e
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-06 04:11:41 -05:00 |
|
|
8fc34c137d
|
Skill Tree Functionality
|
2024-02-06 04:10:53 -05:00 |
|
|
d26bd65930
|
Grapple reel animation, axe spin animation
|
2024-02-06 02:09:45 -05:00 |
|
|
2f3d3d3fec
|
Add ScreenShake
|
2024-02-05 18:59:10 -05:00 |
|
|
0e8210eb19
|
Add Airship Controls
|
2024-02-05 18:40:29 -05:00 |
|
|
1fb446990f
|
bug fixes
|
2024-02-02 14:43:39 -05:00 |
|
|
40118c2a89
|
Improve grapple feel and functionality
|
2024-02-01 17:22:46 -05:00 |
|
|
d82a2867f1
|
Make advanced enemy fly to ledges
|
2024-02-01 16:20:08 -05:00 |
|
|
d3b4cbbbf1
|
Start work on advanced enemy
|
2024-01-31 21:25:44 -05:00 |
|
|
b1384a2c7e
|
Improve Wave Spawner Functionality
|
2024-01-31 19:46:37 -05:00 |
|
|
947c38b123
|
Add support for spawning agrod enemies
|
2024-01-31 16:34:19 -05:00 |
|
|
73ac95e97c
|
Basic animation implementation
|
2024-01-29 22:00:50 -05:00 |
|
|
420d527090
|
Start implementing some animations into character blueprint
|
2024-01-29 20:44:13 -05:00 |
|
|
7531881130
|
Make Dash Cancel Grapple
|
2024-01-26 01:32:41 -05:00 |
|
|
0ea575f0f4
|
Fix Stun State
|
2024-01-26 01:29:59 -05:00 |
|
|
804743748f
|
Add Turret Sounds
|
2024-01-26 01:24:33 -05:00 |
|
|
fe78cf1206
|
Fix more bugs
|
2024-01-25 19:08:51 -05:00 |
|
|
7780986568
|
Fix camera bug
|
2024-01-25 17:19:27 -05:00 |
|
|
2a35e0772c
|
Fix Grapple Zoom Bug
|
2024-01-25 17:05:07 -05:00 |
|
|
3b39f1fc58
|
Add Collectables and remove player noise
|
2024-01-25 16:16:24 -05:00 |
|
|
69be483d17
|
Add Sound Effects
|
2024-01-25 01:12:30 -05:00 |
|
|
07121a1b73
|
Enemy Improvements
|
2024-01-25 00:35:00 -05:00 |
|
|
f04990d431
|
Various Fixed and Changes
|
2024-01-25 00:20:30 -05:00 |
|
|
5b3ce06ba5
|
Implement new posters
|
2024-01-24 20:20:12 -05:00 |
|
|
ddb4a8df1a
|
Bugfixes and test map
|
2024-01-24 12:45:19 -05:00 |
|
|
d0c33b590d
|
Fix Jump
|
2024-01-23 19:11:39 -05:00 |
|
|
99bb38118c
|
Improve Intermediate AI
|
2024-01-23 18:54:31 -05:00 |
|
|
5ec6b58c3b
|
Add Laser
|
2024-01-23 18:44:04 -05:00 |
|
|
af829564a1
|
Zoom in camera when grappled on wall
|
2024-01-23 00:48:54 -05:00 |
|
|
10cc08e321
|
Bug Fixes
|
2024-01-22 20:27:02 -05:00 |
|
|
c28bd04919
|
Add Stun to Enemies
|
2024-01-22 18:41:58 -05:00 |
|
|
d44ef7e770
|
Add helmet and axe to player BP
|
2024-01-22 17:21:30 -05:00 |
|
|
d30ed66d19
|
Update Cable Material
|
2024-01-21 18:14:50 -05:00 |
|
|
31bc55502d
|
Reorganize Player BP
|
2024-01-21 17:24:36 -05:00 |
|
|
b712a9159a
|
Animation for grapple target out of range
|
2024-01-20 20:12:51 -05:00 |
|
|
d4af461f5a
|
Actions and abilities can't occur at the same time
|
2024-01-20 16:47:32 -05:00 |
|
|
652308bc7b
|
Fix AI Null access bug
|
2024-01-20 16:43:48 -05:00 |
|
|
6df2437816
|
Add normal map to posters
|
2024-01-20 14:27:31 -05:00 |
|
|
6281220fbd
|
Medium enemy can now aim up and down
|
2024-01-16 18:59:55 -05:00 |
|
|
7105c1b411
|
Medium enemy improvements
|
2024-01-16 18:14:20 -05:00 |
|
|
810e24a5f8
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:56:36 -05:00 |
|
|
744f56b877
|
Add Axe
|
2024-01-16 16:55:07 -05:00 |
|
|
e57662398f
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:26:43 -05:00 |
|
|
c23b90b2a5
|
Add breakable glass
|
2024-01-16 16:21:47 -05:00 |
|
|
dd2fb99659
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-16 16:18:34 -05:00 |
|
|
3283e46061
|
Dash Effect
changed name of the Niagara asset for the Dash Effect to Dash_Effect
|
2024-01-16 16:17:34 -05:00 |
|
|
2565ceefc7
|
Fix player hopping along ground when grappling
|
2024-01-16 14:01:25 -05:00 |
|
|
7ea9f85147
|
Test Tunnel Creator
|
2024-01-15 15:34:55 -05:00 |
|
|
1d817342e8
|
Update Doors to Bunker Assets
|
2024-01-15 15:21:52 -05:00 |
|
|
34bad54e6a
|
Create NS_SkeletalMesh.uasset
Added dash effect
|
2024-01-13 17:28:37 -05:00 |
|
|
efa0942bd0
|
Add Skill Tree
|
2024-01-11 19:28:54 -05:00 |
|
|
5297b63e8a
|
Fix Enemies attacking only once
|
2024-01-10 18:58:56 -05:00 |
|
|
909067b791
|
Fix Event BP
|
2024-01-10 18:53:40 -05:00 |
|
|
a22969796f
|
Add Electric Grapple and update icons
|
2024-01-09 18:30:26 -05:00 |
|
|
cbf9957e18
|
Update Camera Collision
|
2024-01-09 14:11:41 -05:00 |
|
|
0f24f69b26
|
Change Default Maps
|
2024-01-09 13:10:24 -05:00 |
|
|
1b27c9ae00
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-01-08 17:26:32 -05:00 |
|
|
0c4771f39b
|
Organizational Changes
|
2024-01-08 17:25:54 -05:00 |
|
|
443d17d2d4
|
Add birds poster
|
2024-01-06 13:15:41 -05:00 |
|
|
9956ac032e
|
Add Story Terminals
|
2023-12-11 04:27:11 -05:00 |
|
|
0612311302
|
Grapple Onto Moving Surfaces
|
2023-12-10 07:31:27 -05:00 |
|
|
cfddcb4d8a
|
Reorganize Assets
|
2023-12-07 15:40:11 -05:00 |
|
|
bf8a9b7a88
|
Remove Debug Items
|
2023-12-03 17:47:29 -05:00 |
|
|
0c1c100536
|
clean up material graphs
|
2023-11-28 12:50:53 -05:00 |
|
|
55b3b1645d
|
Fix folding platform bug
|
2023-11-27 17:54:57 -05:00 |
|
|
36a5169b7d
|
Reorganize Files
|
2023-11-26 22:20:19 -05:00 |
|
|
139324438e
|
Add Laser Walls and Electric Fences to Save
|
2023-11-26 22:00:04 -05:00 |
|
|
e5017fb46f
|
Add Support for chained events
|
2023-11-26 21:23:17 -05:00 |
|
|
3f0b1f54af
|
Expand on event system
|
2023-11-26 19:32:41 -05:00 |
|
|
6f9d9e92a2
|
Add Event System
|
2023-11-26 17:09:50 -05:00 |
|
|
bf1afbde02
|
Add Enemy Spawning Functionality
|
2023-11-25 01:21:59 -05:00 |
|
|
acec57ed3b
|
Update Laser Wall
|
2023-11-24 22:51:48 -05:00 |
|
|
6dc2a95aa2
|
Disable Input While Attacking
|
2023-11-24 20:46:04 -05:00 |
|
|
7de9fd140f
|
Make melee more responsive
|
2023-11-24 20:34:40 -05:00 |
|
|
224f1a9b0f
|
Fix Stairs Collision
|
2023-11-24 20:02:50 -05:00 |
|
|
d1d8e84404
|
Fix Options Menu Save
|
2023-11-24 19:26:07 -05:00 |
|
|
7615885dfd
|
Update save conventions to be per level
|
2023-11-24 16:55:13 -05:00 |
|
|
99364163e9
|
Add Dash Icon to UI
|
2023-11-24 16:31:20 -05:00 |
|
|
b276d3219d
|
Update Laser Damage System
|
2023-11-24 15:36:23 -05:00 |
|
|
037f7553f6
|
Add Electric Field
|
2023-11-24 15:14:39 -05:00 |
|
|
829d5496c2
|
Make Dash Add to Velocity rather than replace
|
2023-11-24 13:29:32 -05:00 |
|
|
f95b861337
|
Add Save Icon
|
2023-11-24 13:16:16 -05:00 |
|
|
e1295c3243
|
Add Elevator and MultiUse Interacables
|
2023-11-24 13:05:33 -05:00 |
|
|
5a518bb867
|
Add Level Design Mechanics
|
2023-11-24 01:25:20 -05:00 |
|
|
c04048d843
|
Update Pickup Mechanics
|
2023-11-24 01:24:59 -05:00 |
|
|
5a3d3ab3b4
|
Add Laser Wall
|
2023-11-24 01:24:48 -05:00 |
|
|
0642441835
|
Update Enemy Behvior
|
2023-11-24 01:24:22 -05:00 |
|
|
b093b3b70c
|
Black Fadeout for levels
|
2023-11-24 01:24:04 -05:00 |
|
|
d5b02049b6
|
Add Save Game
|
2023-11-24 01:23:27 -05:00 |
|
|
f31a544b2e
|
Add Interactables and Pickups
|
2023-11-23 00:40:00 -05:00 |
|
|
f4fcc99fa8
|
Clean Up Code
|
2023-11-23 00:38:18 -05:00 |
|
|
94242cb77b
|
Add Pause Menu
|
2023-11-22 00:31:01 -05:00 |
|
|
de2f9789de
|
Add Level Design Tools
|
2023-11-20 15:14:42 -05:00 |
|
|
7f7e1f5e15
|
Add health regen
|
2023-11-20 12:38:57 -05:00 |
|
|
414b32c05c
|
Basic Enemy Tweaks
|
2023-11-20 11:38:51 -05:00 |
|
|
5130b13b6b
|
Add target lock to melee combat
|
2023-11-19 23:24:18 -05:00 |
|
|
b9d0e380a5
|
Fix various bugs
|
2023-11-18 18:29:56 -05:00 |
|
|
4b6fc7479d
|
Enemy Tweaks
|
2023-11-12 13:33:17 -05:00 |
|
|
edfa2fec27
|
Various Bug Fixes and Organization Tweaks
|
2023-11-06 23:32:59 -05:00 |
|
|
11e3491ef2
|
Convert uasset files to LFS (oops)
|
2023-11-06 18:53:00 -05:00 |
|
|
3f374715e3
|
Update Enemies To Behvior Tree
|
2023-11-05 17:32:05 -05:00 |
|
|
809a66d305
|
Attempt to clean up extraneous data
|
2023-10-30 12:00:07 -04:00 |
|