Commit Graph

84 Commits

Author SHA1 Message Date
885a1dded4 Implement Specimen Tube 2024-03-27 20:50:35 -04:00
2f837fe05d Implement Health Pack 2024-03-27 20:45:02 -04:00
4922923dba Add Boss Health Bar 2024-03-27 16:03:56 -04:00
3d0856ee43 Make new prototype grid 2024-03-19 13:36:39 -04:00
c6d5b22139 Improve Enemy Attacks 2024-03-18 23:19:07 -04:00
2262270f6a Sound Effects for Electric Blast 2024-03-18 18:32:07 -04:00
88ab76dfec Implement enemy animation blueprints 2024-03-18 13:00:01 -04:00
81353887fc Finalize energy wave visuals 2024-03-18 00:45:39 -04:00
892a5d501d Start on energy wave 2024-03-09 18:02:24 -05:00
80efc937d0 Slow Player 2024-03-08 21:48:35 -05:00
03cab4fca7 Finally fix turret enemy and make it look up and down 2024-03-05 00:16:04 -05:00
7a3678cb9f Fix final electric glitch 2024-03-04 17:41:10 -05:00
5802b27775 Import new infantry textures 2024-03-03 12:29:22 -05:00
dc096851bd Add blood splatter 2024-03-02 20:27:19 -05:00
284db45452 Website Tweaks 2024-03-02 15:59:21 -05:00
c66f383705 Add new bunker asset pack 2024-03-02 13:56:03 -05:00
4d35b73da9 Reel Tweaks 2024-03-01 02:03:25 -05:00
8c12efac4d More tweaks for footage 2024-02-29 20:49:56 -05:00
532bf9ea20 pre video tweaks 2024-02-29 19:50:33 -05:00
799e48b297 Optimize rage PP and add player highlight 2024-02-29 18:28:34 -05:00
c4f47841da Electric grapple does AOE stun 2024-02-29 01:16:26 -05:00
4e9cda9ce3 Add Stutter to critical hit 2024-02-28 00:36:11 -05:00
709a94c9f3 Fix Projectile Tracker 2024-02-27 23:58:21 -05:00
d1e91fd172 Enemies can no longer go back in their huts 2024-02-27 23:16:47 -05:00
7269feb7cd Various BP optimizations 2024-02-27 22:12:22 -05:00
823928aa7a Add Holograms 2024-02-24 04:11:27 -05:00
3303c53e0a Enemies patrol around origin, not current position 2024-02-24 01:25:57 -05:00
916939a778 Add Rage Meter 2024-02-23 22:39:56 -05:00
133d3c5d58 Improve lighting and Impact Frames 2024-02-23 01:05:47 -05:00
53d0512134 Fix Critical Hit and Improve Enemies 2024-02-22 18:17:42 -05:00
3ddd26e44a Finish Demo Level 2024-02-22 00:23:03 -05:00
aa2d78db7a Add Poster Screens 2024-02-21 02:04:04 -05:00
6a23f66179 Add Camera 2024-02-20 22:48:20 -05:00
1a0c4411c4 Add new props 2024-02-20 22:23:30 -05:00
5c3588253a Work on test level 2024-02-20 20:56:48 -05:00
79f959a7bc Work on test level 2024-02-20 00:57:43 -05:00
7c0179e8c2 Change health overlay to post process effect 2024-02-19 20:22:29 -05:00
3b8344ad6d adjust player damage curve 2024-02-17 03:38:08 -05:00
770c9f5c01 Update Health Bar 2024-02-17 02:32:33 -05:00
f85a89b65b Update UI 2024-02-17 02:12:56 -05:00
09b0680b8e Ascent Platform Blockout
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
d2f3581cd2 Update enemy damage system 2024-02-14 16:59:35 -05:00
dc3f293dd8 Optimize turret textures, iterate on shenanigans map 2024-02-13 13:36:14 -05:00
842b20eebc Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe 2024-02-11 16:01:47 -05:00
f25ec10c06 Reimport grapple, import Tommy's animations 2024-02-11 16:01:09 -05:00
fc18d3f2ea New Axe Swing SFX 2024-02-11 15:49:31 -05:00
9dbb1e8bf3 Drone Turret Functionality 2024-02-10 19:47:15 -05:00
e534dd114c Lots of VFX and SFX improvements for projectiles 2024-02-10 06:19:16 -05:00
c0e2e4a4b9 Turret Implementation 2024-02-10 02:14:14 -05:00
779c6c38db Definitely Not a Secret 2024-02-09 02:54:15 -05:00