|
492f54805f
|
Lots of organization
|
2024-03-20 21:48:51 -04:00 |
|
|
58c523dad4
|
organizational changes
|
2024-03-20 20:50:41 -04:00 |
|
|
53f6853c3f
|
Boss Pass One
|
2024-03-20 19:27:32 -04:00 |
|
|
7f76d8e51f
|
PitFall Arena Basic Layout
|
2024-03-19 21:08:03 -04:00 |
|
|
dab8f37acf
|
Start On Boss Locomotion
|
2024-03-19 18:56:35 -04:00 |
|
|
ed3d8ed68c
|
fix glitch with triggerboxes and projectiles
|
2024-03-19 16:21:30 -04:00 |
|
|
b434da2d80
|
Press CTRL to return axe and cleave enemies
|
2024-03-19 16:07:09 -04:00 |
|
|
c6d5b22139
|
Improve Enemy Attacks
|
2024-03-18 23:19:07 -04:00 |
|
|
2262270f6a
|
Sound Effects for Electric Blast
|
2024-03-18 18:32:07 -04:00 |
|
|
dcac7afbbc
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-03-18 13:02:30 -04:00 |
|
|
88ab76dfec
|
Implement enemy animation blueprints
|
2024-03-18 13:00:01 -04:00 |
|
|
a8cd8469d6
|
Start on Electric Rockets
|
2024-03-18 12:54:35 -04:00 |
|
|
450451ae87
|
Turret Lasers no longer clip walls
|
2024-03-18 11:32:57 -04:00 |
|
|
81353887fc
|
Finalize energy wave visuals
|
2024-03-18 00:45:39 -04:00 |
|
|
c9133218c6
|
Replace enemy Model
|
2024-03-17 12:46:38 -04:00 |
|
|
892a5d501d
|
Start on energy wave
|
2024-03-09 18:02:24 -05:00 |
|
|
80efc937d0
|
Slow Player
|
2024-03-08 21:48:35 -05:00 |
|
|
461831faf8
|
Add Electric Fence Attack
|
2024-03-05 05:04:17 -05:00 |
|
|
4f382613d5
|
Laserwall Damages Enemies
|
2024-03-05 04:38:46 -05:00 |
|
|
c80c03e414
|
Add Dialogue System
|
2024-03-05 04:20:24 -05:00 |
|
|
03cab4fca7
|
Finally fix turret enemy and make it look up and down
|
2024-03-05 00:16:04 -05:00 |
|
|
7a3678cb9f
|
Fix final electric glitch
|
2024-03-04 17:41:10 -05:00 |
|
|
ab48645000
|
Fix health pack
|
2024-03-03 13:09:40 -05:00 |
|
|
d4b381d2a5
|
Reorganize
|
2024-03-02 20:53:57 -05:00 |
|
|
dc096851bd
|
Add blood splatter
|
2024-03-02 20:27:19 -05:00 |
|
|
23a467c74a
|
Add start at top to elevator
|
2024-03-02 17:37:14 -05:00 |
|
|
4b78ced759
|
Add checkbox for can walk off ledges
|
2024-03-02 17:04:57 -05:00 |
|
|
516d96b167
|
Add Final Collectables
|
2024-03-02 16:10:09 -05:00 |
|
|
284db45452
|
Website Tweaks
|
2024-03-02 15:59:21 -05:00 |
|
|
c66f383705
|
Add new bunker asset pack
|
2024-03-02 13:56:03 -05:00 |
|
|
269af9af61
|
Make enemy Spawner more engaging
|
2024-03-01 00:46:38 -05:00 |
|
|
f4a8aedb8d
|
Import Collectables
|
2024-02-29 21:08:51 -05:00 |
|
|
8c12efac4d
|
More tweaks for footage
|
2024-02-29 20:49:56 -05:00 |
|
|
532bf9ea20
|
pre video tweaks
|
2024-02-29 19:50:33 -05:00 |
|
|
b6169ce32f
|
Implement land and mantle animations, fix duplicate attack when landing from aerial
|
2024-02-29 18:32:51 -05:00 |
|
|
799e48b297
|
Optimize rage PP and add player highlight
|
2024-02-29 18:28:34 -05:00 |
|
|
52ee1ccc67
|
Add skills to general save
|
2024-02-29 17:00:51 -05:00 |
|
|
c4f47841da
|
Electric grapple does AOE stun
|
2024-02-29 01:16:26 -05:00 |
|
|
4e9cda9ce3
|
Add Stutter to critical hit
|
2024-02-28 00:36:11 -05:00 |
|
|
709a94c9f3
|
Fix Projectile Tracker
|
2024-02-27 23:58:21 -05:00 |
|
|
d1e91fd172
|
Enemies can no longer go back in their huts
|
2024-02-27 23:16:47 -05:00 |
|
|
2cc61c172b
|
Fix Decorator Issue
|
2024-02-27 22:42:37 -05:00 |
|
|
9cec9e79bc
|
Change Reeling System
|
2024-02-27 22:29:59 -05:00 |
|
|
7269feb7cd
|
Various BP optimizations
|
2024-02-27 22:12:22 -05:00 |
|
|
823928aa7a
|
Add Holograms
|
2024-02-24 04:11:27 -05:00 |
|
|
3303c53e0a
|
Enemies patrol around origin, not current position
|
2024-02-24 01:25:57 -05:00 |
|
|
916939a778
|
Add Rage Meter
|
2024-02-23 22:39:56 -05:00 |
|
|
996c1fa650
|
Critical Hits drop extra health
|
2024-02-23 21:18:11 -05:00 |
|
|
d4c22b03bb
|
Update Knockback on dash
|
2024-02-23 21:00:36 -05:00 |
|
|
e7876ec338
|
Fix some VFX
|
2024-02-23 12:23:24 -05:00 |
|
|
133d3c5d58
|
Improve lighting and Impact Frames
|
2024-02-23 01:05:47 -05:00 |
|
|
c889928e6e
|
Add sound effect for can't use an ability
|
2024-02-22 21:11:06 -05:00 |
|
|
4aa79018f3
|
make barrel more fun
|
2024-02-22 19:37:21 -05:00 |
|
|
b3753069ad
|
Balance attacks
|
2024-02-22 19:10:21 -05:00 |
|
|
75b3aed952
|
Different trace for wall and enemies
|
2024-02-22 18:59:05 -05:00 |
|
|
c5ec1e5a73
|
Fix glitch where axe stops working
|
2024-02-22 18:37:25 -05:00 |
|
|
53d0512134
|
Fix Critical Hit and Improve Enemies
|
2024-02-22 18:17:42 -05:00 |
|
|
6e95e37ff4
|
Add Missile
|
2024-02-22 02:23:20 -05:00 |
|
|
b9e8bbbad7
|
Balance Axe
|
2024-02-22 00:49:00 -05:00 |
|
|
554d821420
|
Press 0 to destroy save and reset level
|
2024-02-22 00:29:13 -05:00 |
|
|
3ddd26e44a
|
Finish Demo Level
|
2024-02-22 00:23:03 -05:00 |
|
|
5e334cd160
|
Improve Enemy AI
|
2024-02-21 21:49:24 -05:00 |
|
|
f564dfc8cd
|
Fix exploding barrel scale
|
2024-02-21 13:12:54 -05:00 |
|
|
493a399a89
|
Player Finally Has a Heavy Attack Again
|
2024-02-21 13:04:12 -05:00 |
|
|
54df3d3f2e
|
Work on attack
|
2024-02-21 12:33:10 -05:00 |
|
|
6b15db7e77
|
Turn off double jump
|
2024-02-21 12:23:49 -05:00 |
|
|
609c548a36
|
Make enemies not completely braindead
|
2024-02-21 12:09:34 -05:00 |
|
|
cfa9942a07
|
Exploding barrels affect physics bodies
|
2024-02-21 02:16:34 -05:00 |
|
|
aa2d78db7a
|
Add Poster Screens
|
2024-02-21 02:04:04 -05:00 |
|
|
1a0c4411c4
|
Add new props
|
2024-02-20 22:23:30 -05:00 |
|
|
5c3588253a
|
Work on test level
|
2024-02-20 20:56:48 -05:00 |
|
|
79f959a7bc
|
Work on test level
|
2024-02-20 00:57:43 -05:00 |
|
|
a0978ae466
|
Fix axe throw grappling glitch
|
2024-02-19 23:41:31 -05:00 |
|
|
7c0179e8c2
|
Change health overlay to post process effect
|
2024-02-19 20:22:29 -05:00 |
|
|
147f6ede8b
|
Add knockback to dash
|
2024-02-17 03:49:35 -05:00 |
|
|
3b8344ad6d
|
adjust player damage curve
|
2024-02-17 03:38:08 -05:00 |
|
|
770c9f5c01
|
Update Health Bar
|
2024-02-17 02:32:33 -05:00 |
|
|
f31a2705e6
|
Add save event
|
2024-02-17 02:17:37 -05:00 |
|
|
f85a89b65b
|
Update UI
|
2024-02-17 02:12:56 -05:00 |
|
|
16e00218ae
|
Skill tree should only show at checkpoints
|
2024-02-16 23:55:00 -05:00 |
|
|
74e583c93f
|
Update Wave spawner
|
2024-02-16 23:41:46 -05:00 |
|
|
d2f3581cd2
|
Update enemy damage system
|
2024-02-14 16:59:35 -05:00 |
|
|
4e51dbeae9
|
Change movement to strafing
|
2024-02-14 13:14:39 -05:00 |
|
|
978a11cf2a
|
Fix issue with skill tree not upgrading melee damage
|
2024-02-14 12:38:41 -05:00 |
|
|
2aaaea110e
|
Fix Axe Spin Not Working
|
2024-02-13 13:09:27 -05:00 |
|
|
d0c1c6d0af
|
Add more SFX implementation
|
2024-02-13 01:01:13 -05:00 |
|
|
eb23b18eeb
|
Fix bug with grappling
|
2024-02-13 00:13:55 -05:00 |
|
|
bd50b1853f
|
Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
|
2024-02-12 23:04:19 -05:00 |
|
|
c42ef3819f
|
Change melee attack to multi object trace
|
2024-02-12 22:03:46 -05:00 |
|
|
ef73178c86
|
Replace melee speed with melee stun, add knockback upgrade
|
2024-02-12 21:39:01 -05:00 |
|
|
7660c41a42
|
Drones avoid walls
|
2024-02-12 20:52:05 -05:00 |
|
|
ddbe6d5e03
|
unreal didnt save so once again fixing the ax throw
|
2024-02-12 16:06:53 -05:00 |
|
|
e008cd8c80
|
Ax throw returns to player after 7 bounces
|
2024-02-12 16:01:15 -05:00 |
|
|
a490a0acd4
|
buggy wuggy
|
2024-02-12 13:17:48 -05:00 |
|
|
fd4459af4e
|
Update BP_ThrownProjectile.uasset
|
2024-02-12 12:47:17 -05:00 |
|
|
b23a58abe8
|
Tweak Damage Values
|
2024-02-12 12:09:52 -05:00 |
|
|
9dbb1e8bf3
|
Drone Turret Functionality
|
2024-02-10 19:47:15 -05:00 |
|
|
4729752e4c
|
Balance Axe Throw and Shooting Enemies
|
2024-02-10 18:16:52 -05:00 |
|
|
e534dd114c
|
Lots of VFX and SFX improvements for projectiles
|
2024-02-10 06:19:16 -05:00 |
|
|
c0e2e4a4b9
|
Turret Implementation
|
2024-02-10 02:14:14 -05:00 |
|
|
779c6c38db
|
Definitely Not a Secret
|
2024-02-09 02:54:15 -05:00 |
|
|
e17df5cae2
|
Enemy Blood Implementation
|
2024-02-09 00:13:21 -05:00 |
|
|
007a1c3e5e
|
Implement Axe Trail
|
2024-02-08 23:45:12 -05:00 |
|
|
e3cd048301
|
Don't Worry About It
|
2024-02-08 18:59:37 -05:00 |
|
|
0768aa819e
|
Fix Impact Frames
|
2024-02-08 17:55:52 -05:00 |
|
|
4d0dfd6d04
|
Add XP
|
2024-02-08 17:27:48 -05:00 |
|
|
360208b933
|
Can only use abilities after collecting them
|
2024-02-08 17:12:27 -05:00 |
|
|
59145b22b9
|
Fix bug with axe where it doesnt actually do anything i just changed
|
2024-02-08 16:31:46 -05:00 |
|
|
449b75bf23
|
Improve Axe Throw Return To Player
|
2024-02-08 16:20:11 -05:00 |
|
|
07e110b3cf
|
Player Hit Wall Effect
|
2024-02-08 15:50:40 -05:00 |
|
|
af2f906946
|
New Attack System
|
2024-02-08 14:42:32 -05:00 |
|
|
449c73c9b3
|
Show / Hide Axe when thrown
|
2024-02-08 12:38:51 -05:00 |
|
|
93d60f39cb
|
Fix various things with the axe throw
|
2024-02-08 12:05:16 -05:00 |
|
|
cc01c36b89
|
Reduce attack time on axe spin
|
2024-02-07 17:41:08 -05:00 |
|
|
b4d833c955
|
Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
|
2024-02-07 17:00:11 -05:00 |
|
|
fc4d26454b
|
Implement most animations
|
2024-02-07 12:41:15 -05:00 |
|
|
38e158aecc
|
Make can grapple default
|
2024-02-06 19:25:45 -05:00 |
|
|
e609e4e448
|
Add Critical Hit When Grapple Attacking
|
2024-02-06 19:01:16 -05:00 |
|
|
35425c4fd5
|
Make it so you have to pick up grapple
|
2024-02-06 18:38:00 -05:00 |
|
|
1cf98a1503
|
Move Camera over Right Shoulder
|
2024-02-06 18:16:13 -05:00 |
|
|
97882d2640
|
Add Exploding Barrels
|
2024-02-06 18:10:07 -05:00 |
|
|
39d24ffb84
|
Add Airship and Skill Tree to Save
|
2024-02-06 17:18:48 -05:00 |
|
|
f2c8e251c4
|
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe"
This reverts commit 1cf0fd484e , reversing
changes made to 8fc34c137d .
|
2024-02-06 04:13:06 -05:00 |
|
|
1cf0fd484e
|
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
|
2024-02-06 04:11:41 -05:00 |
|
|
8fc34c137d
|
Skill Tree Functionality
|
2024-02-06 04:10:53 -05:00 |
|
|
d26bd65930
|
Grapple reel animation, axe spin animation
|
2024-02-06 02:09:45 -05:00 |
|
|
2f3d3d3fec
|
Add ScreenShake
|
2024-02-05 18:59:10 -05:00 |
|
|
0e8210eb19
|
Add Airship Controls
|
2024-02-05 18:40:29 -05:00 |
|
|
1fb446990f
|
bug fixes
|
2024-02-02 14:43:39 -05:00 |
|
|
40118c2a89
|
Improve grapple feel and functionality
|
2024-02-01 17:22:46 -05:00 |
|
|
d82a2867f1
|
Make advanced enemy fly to ledges
|
2024-02-01 16:20:08 -05:00 |
|
|
d3b4cbbbf1
|
Start work on advanced enemy
|
2024-01-31 21:25:44 -05:00 |
|
|
b1384a2c7e
|
Improve Wave Spawner Functionality
|
2024-01-31 19:46:37 -05:00 |
|
|
947c38b123
|
Add support for spawning agrod enemies
|
2024-01-31 16:34:19 -05:00 |
|
|
73ac95e97c
|
Basic animation implementation
|
2024-01-29 22:00:50 -05:00 |
|
|
420d527090
|
Start implementing some animations into character blueprint
|
2024-01-29 20:44:13 -05:00 |
|
|
7531881130
|
Make Dash Cancel Grapple
|
2024-01-26 01:32:41 -05:00 |
|
|
0ea575f0f4
|
Fix Stun State
|
2024-01-26 01:29:59 -05:00 |
|
|
804743748f
|
Add Turret Sounds
|
2024-01-26 01:24:33 -05:00 |
|
|
fe78cf1206
|
Fix more bugs
|
2024-01-25 19:08:51 -05:00 |
|
|
7780986568
|
Fix camera bug
|
2024-01-25 17:19:27 -05:00 |
|
|
2a35e0772c
|
Fix Grapple Zoom Bug
|
2024-01-25 17:05:07 -05:00 |
|
|
3b39f1fc58
|
Add Collectables and remove player noise
|
2024-01-25 16:16:24 -05:00 |
|
|
69be483d17
|
Add Sound Effects
|
2024-01-25 01:12:30 -05:00 |
|
|
07121a1b73
|
Enemy Improvements
|
2024-01-25 00:35:00 -05:00 |
|
|
f04990d431
|
Various Fixed and Changes
|
2024-01-25 00:20:30 -05:00 |
|
|
5b3ce06ba5
|
Implement new posters
|
2024-01-24 20:20:12 -05:00 |
|
|
ddb4a8df1a
|
Bugfixes and test map
|
2024-01-24 12:45:19 -05:00 |
|
|
d0c33b590d
|
Fix Jump
|
2024-01-23 19:11:39 -05:00 |
|
|
99bb38118c
|
Improve Intermediate AI
|
2024-01-23 18:54:31 -05:00 |
|