4d35b73da9
Reel Tweaks
2024-03-01 02:03:25 -05:00
269af9af61
Make enemy Spawner more engaging
2024-03-01 00:46:38 -05:00
3aa44ba040
Test Level Gameplay V1.0
...
Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d
Import Collectables
2024-02-29 21:08:51 -05:00
8c12efac4d
More tweaks for footage
2024-02-29 20:49:56 -05:00
532bf9ea20
pre video tweaks
2024-02-29 19:50:33 -05:00
c02eeb7449
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-29 18:28:56 -05:00
799e48b297
Optimize rage PP and add player highlight
2024-02-29 18:28:34 -05:00
b4ae909999
Ascent Test Waves and Personal Test Map
...
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67
Add skills to general save
2024-02-29 17:00:51 -05:00
4e9cda9ce3
Add Stutter to critical hit
2024-02-28 00:36:11 -05:00
709a94c9f3
Fix Projectile Tracker
2024-02-27 23:58:21 -05:00
d1e91fd172
Enemies can no longer go back in their huts
2024-02-27 23:16:47 -05:00
2cc61c172b
Fix Decorator Issue
2024-02-27 22:42:37 -05:00
7269feb7cd
Various BP optimizations
2024-02-27 22:12:22 -05:00
dfb6be1ef4
The Ascent Enemy Spawn (Big Platform)
...
Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
2024-02-27 16:00:24 -05:00
823928aa7a
Add Holograms
2024-02-24 04:11:27 -05:00
3303c53e0a
Enemies patrol around origin, not current position
2024-02-24 01:25:57 -05:00
916939a778
Add Rage Meter
2024-02-23 22:39:56 -05:00
996c1fa650
Critical Hits drop extra health
2024-02-23 21:18:11 -05:00
d4c22b03bb
Update Knockback on dash
2024-02-23 21:00:36 -05:00
e2302db023
Tutorial Level Modifications
...
Hallways at the start are larger, free standing enemies are better positioned, etc.
Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
e7876ec338
Fix some VFX
2024-02-23 12:23:24 -05:00
133d3c5d58
Improve lighting and Impact Frames
2024-02-23 01:05:47 -05:00
c889928e6e
Add sound effect for can't use an ability
2024-02-22 21:11:06 -05:00
4aa79018f3
make barrel more fun
2024-02-22 19:37:21 -05:00
b3753069ad
Balance attacks
2024-02-22 19:10:21 -05:00
75b3aed952
Different trace for wall and enemies
2024-02-22 18:59:05 -05:00
c5ec1e5a73
Fix glitch where axe stops working
2024-02-22 18:37:25 -05:00
2e0d74f7c9
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-22 18:37:11 -05:00
53d0512134
Fix Critical Hit and Improve Enemies
2024-02-22 18:17:42 -05:00
baad38590c
The Ascent First Iteration
...
Added blocks for props and BPs. Turned of cast shadows for lighting to make workflow easier.
2024-02-22 16:58:30 -05:00
6e95e37ff4
Add Missile
2024-02-22 02:23:20 -05:00
b9e8bbbad7
Balance Axe
2024-02-22 00:49:00 -05:00
554d821420
Press 0 to destroy save and reset level
2024-02-22 00:29:13 -05:00
3ddd26e44a
Finish Demo Level
2024-02-22 00:23:03 -05:00
5e334cd160
Improve Enemy AI
2024-02-21 21:49:24 -05:00
3d16eddbe0
Update Lighting
2024-02-21 13:16:52 -05:00
f564dfc8cd
Fix exploding barrel scale
2024-02-21 13:12:54 -05:00
493a399a89
Player Finally Has a Heavy Attack Again
2024-02-21 13:04:12 -05:00
54df3d3f2e
Work on attack
2024-02-21 12:33:10 -05:00
609c548a36
Make enemies not completely braindead
2024-02-21 12:09:34 -05:00
cfa9942a07
Exploding barrels affect physics bodies
2024-02-21 02:16:34 -05:00
aa2d78db7a
Add Poster Screens
2024-02-21 02:04:04 -05:00
6a23f66179
Add Camera
2024-02-20 22:48:20 -05:00
1a0c4411c4
Add new props
2024-02-20 22:23:30 -05:00
5c3588253a
Work on test level
2024-02-20 20:56:48 -05:00
5876bef562
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-20 00:58:04 -05:00
79f959a7bc
Work on test level
2024-02-20 00:57:43 -05:00
ac37b46ec0
Tutorial Grapple Lab Blockout
...
Blockout for room and enemy combat completed. May need iterations later.
2024-02-19 23:49:57 -05:00
7c0179e8c2
Change health overlay to post process effect
2024-02-19 20:22:29 -05:00
3b8344ad6d
adjust player damage curve
2024-02-17 03:38:08 -05:00
f31a2705e6
Add save event
2024-02-17 02:17:37 -05:00
f85a89b65b
Update UI
2024-02-17 02:12:56 -05:00
16e00218ae
Skill tree should only show at checkpoints
2024-02-16 23:55:00 -05:00
74e583c93f
Update Wave spawner
2024-02-16 23:41:46 -05:00
bb1e3c0044
Added Grapple Lab Room
...
Tutorial now has empty Grapple lab Room which will be filled with blocks and enemies soon.
2024-02-16 15:31:46 -05:00
8ca1fc6608
Update Collisions
2024-02-16 13:04:17 -05:00
9318667691
Tutorial Parkour Expansion
...
Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
2024-02-16 02:27:19 -05:00
f97d0cf0f7
LODS
2024-02-15 19:16:09 -05:00
09b0680b8e
Ascent Platform Blockout
...
First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
d2f3581cd2
Update enemy damage system
2024-02-14 16:59:35 -05:00
978a11cf2a
Fix issue with skill tree not upgrading melee damage
2024-02-14 12:38:41 -05:00
5f0d4968bf
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-13 13:36:19 -05:00
dc3f293dd8
Optimize turret textures, iterate on shenanigans map
2024-02-13 13:36:14 -05:00
2aaaea110e
Fix Axe Spin Not Working
2024-02-13 13:09:27 -05:00
d0c1c6d0af
Add more SFX implementation
2024-02-13 01:01:13 -05:00
eb23b18eeb
Fix bug with grappling
2024-02-13 00:13:55 -05:00
c42ef3819f
Change melee attack to multi object trace
2024-02-12 22:03:46 -05:00
ef73178c86
Replace melee speed with melee stun, add knockback upgrade
2024-02-12 21:39:01 -05:00
7660c41a42
Drones avoid walls
2024-02-12 20:52:05 -05:00
1c39109b4b
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-12 12:49:38 -05:00
414e83f553
Footstep events, foot sockets
2024-02-12 12:47:44 -05:00
b23a58abe8
Tweak Damage Values
2024-02-12 12:09:52 -05:00
fc18d3f2ea
New Axe Swing SFX
2024-02-11 15:49:31 -05:00
9dbb1e8bf3
Drone Turret Functionality
2024-02-10 19:47:15 -05:00
4729752e4c
Balance Axe Throw and Shooting Enemies
2024-02-10 18:16:52 -05:00
e534dd114c
Lots of VFX and SFX improvements for projectiles
2024-02-10 06:19:16 -05:00
c0e2e4a4b9
Turret Implementation
2024-02-10 02:14:14 -05:00
c38ff7fa39
Advanced Enemy Waves and Ascent Experimental Area
...
Incredibly important version!
2024-02-09 15:13:40 -05:00
779c6c38db
Definitely Not a Secret
2024-02-09 02:54:15 -05:00
b068e50f54
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-08 23:46:02 -05:00
007a1c3e5e
Implement Axe Trail
2024-02-08 23:45:12 -05:00
e033bf6ce4
Enemy Waves and More Blockout Items
...
This update is BIG but not finalized!
2024-02-08 23:33:52 -05:00
e3cd048301
Don't Worry About It
2024-02-08 18:59:37 -05:00
e9f690f2b7
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-08 18:59:07 -05:00
0768aa819e
Fix Impact Frames
2024-02-08 17:55:52 -05:00
aa3595ea7f
Ascent Map Test and Basic Enemy Wave
...
I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
4d0dfd6d04
Add XP
2024-02-08 17:27:48 -05:00
360208b933
Can only use abilities after collecting them
2024-02-08 17:12:27 -05:00
449b75bf23
Improve Axe Throw Return To Player
2024-02-08 16:20:11 -05:00
07e110b3cf
Player Hit Wall Effect
2024-02-08 15:50:40 -05:00
af2f906946
New Attack System
2024-02-08 14:42:32 -05:00
38e158aecc
Make can grapple default
2024-02-06 19:25:45 -05:00
e609e4e448
Add Critical Hit When Grapple Attacking
2024-02-06 19:01:16 -05:00
35425c4fd5
Make it so you have to pick up grapple
2024-02-06 18:38:00 -05:00
1cf98a1503
Move Camera over Right Shoulder
2024-02-06 18:16:13 -05:00
97882d2640
Add Exploding Barrels
2024-02-06 18:10:07 -05:00
39d24ffb84
Add Airship and Skill Tree to Save
2024-02-06 17:18:48 -05:00
8fc34c137d
Skill Tree Functionality
2024-02-06 04:10:53 -05:00
2f3d3d3fec
Add ScreenShake
2024-02-05 18:59:10 -05:00
0e8210eb19
Add Airship Controls
2024-02-05 18:40:29 -05:00
1fb446990f
bug fixes
2024-02-02 14:43:39 -05:00
40118c2a89
Improve grapple feel and functionality
2024-02-01 17:22:46 -05:00
d82a2867f1
Make advanced enemy fly to ledges
2024-02-01 16:20:08 -05:00
e0805447f2
Tutorial Level Change
...
Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
2024-02-01 00:28:01 -05:00
d3b4cbbbf1
Start work on advanced enemy
2024-01-31 21:25:44 -05:00
b1384a2c7e
Improve Wave Spawner Functionality
2024-01-31 19:46:37 -05:00
947c38b123
Add support for spawning agrod enemies
2024-01-31 16:34:19 -05:00
2fbc5b83f8
Tutorial Scaled Up
...
The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
2024-01-29 23:47:13 -05:00
45227168d8
Tutorial Level Update
...
Prior to Level Scaling and has some enemies
2024-01-26 16:27:48 -05:00
0ea575f0f4
Fix Stun State
2024-01-26 01:29:59 -05:00
804743748f
Add Turret Sounds
2024-01-26 01:24:33 -05:00
fe78cf1206
Fix more bugs
2024-01-25 19:08:51 -05:00
37e9b062b6
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-25 17:05:47 -05:00
2a35e0772c
Fix Grapple Zoom Bug
2024-01-25 17:05:07 -05:00
e602aa14f1
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-25 16:36:17 -05:00
c9e7acbd85
Added Nav Mesh and Enemies
...
I experimented a lot but this is currently in a very buggy state.
2024-01-25 16:35:28 -05:00
3b39f1fc58
Add Collectables and remove player noise
2024-01-25 16:16:24 -05:00
69be483d17
Add Sound Effects
2024-01-25 01:12:30 -05:00
07121a1b73
Enemy Improvements
2024-01-25 00:35:00 -05:00
f04990d431
Various Fixed and Changes
2024-01-25 00:20:30 -05:00
5b3ce06ba5
Implement new posters
2024-01-24 20:20:12 -05:00
846bdd6972
Finalize test warehouse combat encounter
2024-01-24 15:03:49 -05:00
b79bff7ada
Test level
2024-01-24 13:18:10 -05:00
ddb4a8df1a
Bugfixes and test map
2024-01-24 12:45:19 -05:00
d0c33b590d
Fix Jump
2024-01-23 19:11:39 -05:00
99bb38118c
Improve Intermediate AI
2024-01-23 18:54:31 -05:00
5ec6b58c3b
Add Laser
2024-01-23 18:44:04 -05:00
10cc08e321
Bug Fixes
2024-01-22 20:27:02 -05:00
c28bd04919
Add Stun to Enemies
2024-01-22 18:41:58 -05:00
d30ed66d19
Update Cable Material
2024-01-21 18:14:50 -05:00
d4af461f5a
Actions and abilities can't occur at the same time
2024-01-20 16:47:32 -05:00
3c6b276684
Collision Tweaks
2024-01-20 16:43:28 -05:00
6281220fbd
Medium enemy can now aim up and down
2024-01-16 18:59:55 -05:00
7105c1b411
Medium enemy improvements
2024-01-16 18:14:20 -05:00
744f56b877
Add Axe
2024-01-16 16:55:07 -05:00
c23b90b2a5
Add breakable glass
2024-01-16 16:21:47 -05:00
5fbcd57830
Update Title Screen
2024-01-16 14:49:43 -05:00
2565ceefc7
Fix player hopping along ground when grappling
2024-01-16 14:01:25 -05:00
fdedfd1fb1
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-15 16:37:42 -05:00
077e7e9ecc
Pulled from Origin
2024-01-15 16:37:15 -05:00
8971ed85d5
Tutorial Final Whitebox
...
All interior assets have been added to the level besides anything purely cosmetic.
2024-01-15 16:26:22 -05:00
7ea9f85147
Test Tunnel Creator
2024-01-15 15:34:55 -05:00
1d817342e8
Update Doors to Bunker Assets
2024-01-15 15:21:52 -05:00
19f32b073e
Add bunker asset pack
2024-01-15 13:51:41 -05:00
efa0942bd0
Add Skill Tree
2024-01-11 19:28:54 -05:00
5297b63e8a
Fix Enemies attacking only once
2024-01-10 18:58:56 -05:00
909067b791
Fix Event BP
2024-01-10 18:53:40 -05:00
a22969796f
Add Electric Grapple and update icons
2024-01-09 18:30:26 -05:00
cbf9957e18
Update Camera Collision
2024-01-09 14:11:41 -05:00
0f24f69b26
Change Default Maps
2024-01-09 13:10:24 -05:00
007da6b316
Update Level Select To Data Table
2024-01-08 18:30:58 -05:00
0c4771f39b
Organizational Changes
2024-01-08 17:25:54 -05:00
cfddcb4d8a
Reorganize Assets
2023-12-07 15:40:11 -05:00
d6fdb9e7ef
Add Title Menu
2023-11-28 21:24:36 -05:00
0c1c100536
clean up material graphs
2023-11-28 12:50:53 -05:00
b276d3219d
Update Laser Damage System
2023-11-24 15:36:23 -05:00
0642441835
Update Enemy Behvior
2023-11-24 01:24:22 -05:00
8a051e7b22
Test Map
2023-11-23 00:40:13 -05:00
94242cb77b
Add Pause Menu
2023-11-22 00:31:01 -05:00
de2f9789de
Add Level Design Tools
2023-11-20 15:14:42 -05:00
809a66d305
Attempt to clean up extraneous data
2023-10-30 12:00:07 -04:00