4f382613d5
Laserwall Damages Enemies
2024-03-05 04:38:46 -05:00
e6daca4435
Merge branch 'DialogueSystemMerge'
2024-03-05 04:23:31 -05:00
c80c03e414
Add Dialogue System
2024-03-05 04:20:24 -05:00
6308b69eb1
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-05 00:21:02 -05:00
3ce76ff96d
Separate out enemy materials
2024-03-05 00:20:43 -05:00
03cab4fca7
Finally fix turret enemy and make it look up and down
2024-03-05 00:16:04 -05:00
7a3678cb9f
Fix final electric glitch
2024-03-04 17:41:10 -05:00
db9e639d64
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-03 14:13:52 -05:00
ab48645000
Fix health pack
2024-03-03 13:09:40 -05:00
5802b27775
Import new infantry textures
2024-03-03 12:29:22 -05:00
d4b381d2a5
Reorganize
2024-03-02 20:53:57 -05:00
dc096851bd
Add blood splatter
2024-03-02 20:27:19 -05:00
23a467c74a
Add start at top to elevator
2024-03-02 17:37:14 -05:00
4b78ced759
Add checkbox for can walk off ledges
2024-03-02 17:04:57 -05:00
516d96b167
Add Final Collectables
2024-03-02 16:10:09 -05:00
284db45452
Website Tweaks
2024-03-02 15:59:21 -05:00
c66f383705
Add new bunker asset pack
2024-03-02 13:56:03 -05:00
c698471cf3
The Ascent Fixed Spawning
...
All Enemies Now Spawn Properly!
2024-03-01 14:47:48 -05:00
2a043725b6
Add poison gas
2024-03-01 14:44:54 -05:00
fa08c13921
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-01 02:03:41 -05:00
4d35b73da9
Reel Tweaks
2024-03-01 02:03:25 -05:00
110ed7f78f
Import temporary idle animation for Infantry
2024-03-01 01:23:09 -05:00
6118fc6ee2
Import Infantry, needs cleanup when textures ready
2024-03-01 00:56:22 -05:00
269af9af61
Make enemy Spawner more engaging
2024-03-01 00:46:38 -05:00
3aa44ba040
Test Level Gameplay V1.0
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Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d
Import Collectables
2024-02-29 21:08:51 -05:00
8c12efac4d
More tweaks for footage
2024-02-29 20:49:56 -05:00
532bf9ea20
pre video tweaks
2024-02-29 19:50:33 -05:00
b6169ce32f
Implement land and mantle animations, fix duplicate attack when landing from aerial
2024-02-29 18:32:51 -05:00
c02eeb7449
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-29 18:28:56 -05:00
799e48b297
Optimize rage PP and add player highlight
2024-02-29 18:28:34 -05:00
b4ae909999
Ascent Test Waves and Personal Test Map
...
The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67
Add skills to general save
2024-02-29 17:00:51 -05:00
c4f47841da
Electric grapple does AOE stun
2024-02-29 01:16:26 -05:00
7570a3c7b9
Re-import walk and strafe animations
2024-02-28 14:00:39 -05:00
fde4c1179a
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-28 11:21:21 -05:00
4e9cda9ce3
Add Stutter to critical hit
2024-02-28 00:36:11 -05:00
709a94c9f3
Fix Projectile Tracker
2024-02-27 23:58:21 -05:00
ec10ebdf86
Reimport Tommy's animations
2024-02-27 23:40:47 -05:00
ac007b4e41
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-27 23:40:23 -05:00
d1e91fd172
Enemies can no longer go back in their huts
2024-02-27 23:16:47 -05:00
2cc61c172b
Fix Decorator Issue
2024-02-27 22:42:37 -05:00
4b00eeecd9
Make functions for Insurrectionist ABP
2024-02-27 22:41:47 -05:00
9cec9e79bc
Change Reeling System
2024-02-27 22:29:59 -05:00
7269feb7cd
Various BP optimizations
2024-02-27 22:12:22 -05:00
dfb6be1ef4
The Ascent Enemy Spawn (Big Platform)
...
Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
2024-02-27 16:00:24 -05:00
c3fba48efd
WIP import new animations
2024-02-25 13:04:58 -05:00
823928aa7a
Add Holograms
2024-02-24 04:11:27 -05:00
3303c53e0a
Enemies patrol around origin, not current position
2024-02-24 01:25:57 -05:00
916939a778
Add Rage Meter
2024-02-23 22:39:56 -05:00
996c1fa650
Critical Hits drop extra health
2024-02-23 21:18:11 -05:00
d4c22b03bb
Update Knockback on dash
2024-02-23 21:00:36 -05:00
e2302db023
Tutorial Level Modifications
...
Hallways at the start are larger, free standing enemies are better positioned, etc.
Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
e7876ec338
Fix some VFX
2024-02-23 12:23:24 -05:00
133d3c5d58
Improve lighting and Impact Frames
2024-02-23 01:05:47 -05:00
c889928e6e
Add sound effect for can't use an ability
2024-02-22 21:11:06 -05:00
4aa79018f3
make barrel more fun
2024-02-22 19:37:21 -05:00
b3753069ad
Balance attacks
2024-02-22 19:10:21 -05:00
75b3aed952
Different trace for wall and enemies
2024-02-22 18:59:05 -05:00
c5ec1e5a73
Fix glitch where axe stops working
2024-02-22 18:37:25 -05:00
2e0d74f7c9
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-22 18:37:11 -05:00
53d0512134
Fix Critical Hit and Improve Enemies
2024-02-22 18:17:42 -05:00
baad38590c
The Ascent First Iteration
...
Added blocks for props and BPs. Turned of cast shadows for lighting to make workflow easier.
2024-02-22 16:58:30 -05:00
6e95e37ff4
Add Missile
2024-02-22 02:23:20 -05:00
b9e8bbbad7
Balance Axe
2024-02-22 00:49:00 -05:00
554d821420
Press 0 to destroy save and reset level
2024-02-22 00:29:13 -05:00
3ddd26e44a
Finish Demo Level
2024-02-22 00:23:03 -05:00
5e334cd160
Improve Enemy AI
2024-02-21 21:49:24 -05:00
3d16eddbe0
Update Lighting
2024-02-21 13:16:52 -05:00
f564dfc8cd
Fix exploding barrel scale
2024-02-21 13:12:54 -05:00
493a399a89
Player Finally Has a Heavy Attack Again
2024-02-21 13:04:12 -05:00
54df3d3f2e
Work on attack
2024-02-21 12:33:10 -05:00
6b15db7e77
Turn off double jump
2024-02-21 12:23:49 -05:00
609c548a36
Make enemies not completely braindead
2024-02-21 12:09:34 -05:00
cfa9942a07
Exploding barrels affect physics bodies
2024-02-21 02:16:34 -05:00
aa2d78db7a
Add Poster Screens
2024-02-21 02:04:04 -05:00
6a23f66179
Add Camera
2024-02-20 22:48:20 -05:00
1a0c4411c4
Add new props
2024-02-20 22:23:30 -05:00
5c3588253a
Work on test level
2024-02-20 20:56:48 -05:00
5876bef562
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-20 00:58:04 -05:00
79f959a7bc
Work on test level
2024-02-20 00:57:43 -05:00
47c4e58376
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-19 23:50:17 -05:00
ac37b46ec0
Tutorial Grapple Lab Blockout
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Blockout for room and enemy combat completed. May need iterations later.
2024-02-19 23:49:57 -05:00
a0978ae466
Fix axe throw grappling glitch
2024-02-19 23:41:31 -05:00
7c0179e8c2
Change health overlay to post process effect
2024-02-19 20:22:29 -05:00
147f6ede8b
Add knockback to dash
2024-02-17 03:49:35 -05:00
3b8344ad6d
adjust player damage curve
2024-02-17 03:38:08 -05:00
770c9f5c01
Update Health Bar
2024-02-17 02:32:33 -05:00
f31a2705e6
Add save event
2024-02-17 02:17:37 -05:00
f85a89b65b
Update UI
2024-02-17 02:12:56 -05:00
16e00218ae
Skill tree should only show at checkpoints
2024-02-16 23:55:00 -05:00
74e583c93f
Update Wave spawner
2024-02-16 23:41:46 -05:00
b9ebb6fdb9
Update NS_LandVFX.uasset
2024-02-16 17:02:07 -05:00
a2e88999ef
Impact VFX
2024-02-16 15:59:50 -05:00
bb1e3c0044
Added Grapple Lab Room
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Tutorial now has empty Grapple lab Room which will be filled with blocks and enemies soon.
2024-02-16 15:31:46 -05:00
8ca1fc6608
Update Collisions
2024-02-16 13:04:17 -05:00
448ee4da0b
Update Texutures
2024-02-16 12:48:48 -05:00
9318667691
Tutorial Parkour Expansion
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Parkour Area ceiling has been raised to prevent clipping or overlap with the player. Length will be easy to modify now that folders have been added.
2024-02-16 02:27:19 -05:00
fced521f7c
Create NS_LandVFX.uasset
2024-02-15 21:51:09 -05:00
3de71a018d
VFX for attack impact and insurrectionist steps
2024-02-15 20:53:48 -05:00
f97d0cf0f7
LODS
2024-02-15 19:16:09 -05:00
e7b47aab84
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-15 17:44:10 -05:00
09b0680b8e
Ascent Platform Blockout
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First blockout for the three types of platforms on The Ascent level.
2024-02-15 17:43:22 -05:00
6e22872d8f
Attack blending tweak
2024-02-14 23:35:01 -05:00
21856c8f48
Import shipping crates
2024-02-14 22:58:50 -05:00
d2f3581cd2
Update enemy damage system
2024-02-14 16:59:35 -05:00
4e51dbeae9
Change movement to strafing
2024-02-14 13:14:39 -05:00
978a11cf2a
Fix issue with skill tree not upgrading melee damage
2024-02-14 12:38:41 -05:00
5f0d4968bf
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-13 13:36:19 -05:00
dc3f293dd8
Optimize turret textures, iterate on shenanigans map
2024-02-13 13:36:14 -05:00
2aaaea110e
Fix Axe Spin Not Working
2024-02-13 13:09:27 -05:00
d0c1c6d0af
Add more SFX implementation
2024-02-13 01:01:13 -05:00
eb23b18eeb
Fix bug with grappling
2024-02-13 00:13:55 -05:00
bd50b1853f
Buggy wuggy was a bug, buggy wuggy was so snug, buggy wuggy then met connor, buggy wuggy was a goner
2024-02-12 23:04:19 -05:00
c42ef3819f
Change melee attack to multi object trace
2024-02-12 22:03:46 -05:00
ef73178c86
Replace melee speed with melee stun, add knockback upgrade
2024-02-12 21:39:01 -05:00
7660c41a42
Drones avoid walls
2024-02-12 20:52:05 -05:00
ddbe6d5e03
unreal didnt save so once again fixing the ax throw
2024-02-12 16:06:53 -05:00
e008cd8c80
Ax throw returns to player after 7 bounces
2024-02-12 16:01:15 -05:00
45b7a542e5
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-12 13:18:03 -05:00
a490a0acd4
buggy wuggy
2024-02-12 13:17:48 -05:00
1c39109b4b
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-12 12:49:38 -05:00
414e83f553
Footstep events, foot sockets
2024-02-12 12:47:44 -05:00
fd4459af4e
Update BP_ThrownProjectile.uasset
2024-02-12 12:47:17 -05:00
b23a58abe8
Tweak Damage Values
2024-02-12 12:09:52 -05:00
4203e8d98a
Improve animation blending on fall, land, reel faces movement direction
2024-02-12 00:54:32 -05:00
842b20eebc
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-11 16:01:47 -05:00
f25ec10c06
Reimport grapple, import Tommy's animations
2024-02-11 16:01:09 -05:00
fc18d3f2ea
New Axe Swing SFX
2024-02-11 15:49:31 -05:00
9dbb1e8bf3
Drone Turret Functionality
2024-02-10 19:47:15 -05:00
4729752e4c
Balance Axe Throw and Shooting Enemies
2024-02-10 18:16:52 -05:00
e534dd114c
Lots of VFX and SFX improvements for projectiles
2024-02-10 06:19:16 -05:00
c0e2e4a4b9
Turret Implementation
2024-02-10 02:14:14 -05:00
c38ff7fa39
Advanced Enemy Waves and Ascent Experimental Area
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Incredibly important version!
2024-02-09 15:13:40 -05:00
779c6c38db
Definitely Not a Secret
2024-02-09 02:54:15 -05:00
e17df5cae2
Enemy Blood Implementation
2024-02-09 00:13:21 -05:00
b068e50f54
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-08 23:46:02 -05:00
007a1c3e5e
Implement Axe Trail
2024-02-08 23:45:12 -05:00
d3844dc8ef
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-08 23:34:37 -05:00
e033bf6ce4
Enemy Waves and More Blockout Items
...
This update is BIG but not finalized!
2024-02-08 23:33:52 -05:00
0a029a0caa
Reimport Shelby's animations, tweak attack blending to be more lenient on direction
2024-02-08 19:55:05 -05:00
e3cd048301
Don't Worry About It
2024-02-08 18:59:37 -05:00
e9f690f2b7
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-08 18:59:07 -05:00
6ae9bd280e
Update M_AxeTrail.uasset
2024-02-08 18:35:42 -05:00
f6ef97a2dc
Axe trail
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added more blur to texture
2024-02-08 18:33:53 -05:00
0768aa819e
Fix Impact Frames
2024-02-08 17:55:52 -05:00
0bf8cb9063
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-08 17:44:07 -05:00
aa3595ea7f
Ascent Map Test and Basic Enemy Wave
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I now fully understand the wave system for enemies and so far this is just the bare bones.
2024-02-08 17:43:13 -05:00
4d0dfd6d04
Add XP
2024-02-08 17:27:48 -05:00
360208b933
Can only use abilities after collecting them
2024-02-08 17:12:27 -05:00
59145b22b9
Fix bug with axe where it doesnt actually do anything i just changed
2024-02-08 16:31:46 -05:00
449b75bf23
Improve Axe Throw Return To Player
2024-02-08 16:20:11 -05:00
07e110b3cf
Player Hit Wall Effect
2024-02-08 15:50:40 -05:00
af2f906946
New Attack System
2024-02-08 14:42:32 -05:00
449c73c9b3
Show / Hide Axe when thrown
2024-02-08 12:38:51 -05:00
1ca285d823
Add Spark Effect
2024-02-08 12:24:09 -05:00
93d60f39cb
Fix various things with the axe throw
2024-02-08 12:05:16 -05:00
58363e1f13
Update skeleton animation notifiers
2024-02-07 17:41:22 -05:00
cc01c36b89
Reduce attack time on axe spin
2024-02-07 17:41:08 -05:00
173a1672c9
Animation improvements
2024-02-07 17:38:42 -05:00
b4d833c955
Reimport shelby anims, prep ThirdPersonCharacter BP for aerial movement/attacks
2024-02-07 17:00:11 -05:00
fc4d26454b
Implement most animations
2024-02-07 12:41:15 -05:00
8a2b215edf
Import updated animations, fix reverted files, prep abilities
2024-02-07 11:23:12 -05:00
38e158aecc
Make can grapple default
2024-02-06 19:25:45 -05:00
e609e4e448
Add Critical Hit When Grapple Attacking
2024-02-06 19:01:16 -05:00
35425c4fd5
Make it so you have to pick up grapple
2024-02-06 18:38:00 -05:00
1cf98a1503
Move Camera over Right Shoulder
2024-02-06 18:16:13 -05:00
97882d2640
Add Exploding Barrels
2024-02-06 18:10:07 -05:00
39d24ffb84
Add Airship and Skill Tree to Save
2024-02-06 17:18:48 -05:00
f2c8e251c4
Revert "Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe "
...
This reverts commit 1cf0fd484e
, reversing
changes made to 8fc34c137d
.
2024-02-06 04:13:06 -05:00
1cf0fd484e
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-06 04:11:41 -05:00
8fc34c137d
Skill Tree Functionality
2024-02-06 04:10:53 -05:00
d26bd65930
Grapple reel animation, axe spin animation
2024-02-06 02:09:45 -05:00
2f3d3d3fec
Add ScreenShake
2024-02-05 18:59:10 -05:00
66ca29bbc9
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-05 18:58:38 -05:00
0e8210eb19
Add Airship Controls
2024-02-05 18:40:29 -05:00
ac5fca6b6d
import animations
2024-02-05 18:29:09 -05:00
b64f1afc09
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-02 14:44:05 -05:00
1fb446990f
bug fixes
2024-02-02 14:43:39 -05:00
f93e4acffc
Axe trail done
...
hopefully it works. not to sure yet
2024-02-02 14:28:52 -05:00
40118c2a89
Improve grapple feel and functionality
2024-02-01 17:22:46 -05:00
d82a2867f1
Make advanced enemy fly to ledges
2024-02-01 16:20:08 -05:00
e0805447f2
Tutorial Level Change
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Pipe Parkour Area is far more spacious and offers a reasonable challenge for the player. Items in the boss room are more spaced out.
2024-02-01 00:28:01 -05:00
d3b4cbbbf1
Start work on advanced enemy
2024-01-31 21:25:44 -05:00
b1384a2c7e
Improve Wave Spawner Functionality
2024-01-31 19:46:37 -05:00
947c38b123
Add support for spawning agrod enemies
2024-01-31 16:34:19 -05:00
56754230b7
Blood VFX
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finished blood effect
2024-01-31 16:03:29 -05:00
5574a39b3b
Merge branch 'fix-uproject'
2024-01-30 00:00:47 -05:00
2fbc5b83f8
Tutorial Scaled Up
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The tutorial level blockout is not fully polished but everything has been scaled to better accommodate for the assets we have.
2024-01-29 23:47:13 -05:00
73ac95e97c
Basic animation implementation
2024-01-29 22:00:50 -05:00
420d527090
Start implementing some animations into character blueprint
2024-01-29 20:44:13 -05:00
fa5101c5e7
Work on animation blueprint
2024-01-29 17:56:51 -05:00
63baf613b8
Import animations, start work on animation blueprint
2024-01-29 15:14:04 -05:00
45227168d8
Tutorial Level Update
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Prior to Level Scaling and has some enemies
2024-01-26 16:27:48 -05:00
2a1c30a76e
Fix UI Scaling
2024-01-26 01:47:12 -05:00
7531881130
Make Dash Cancel Grapple
2024-01-26 01:32:41 -05:00
0ea575f0f4
Fix Stun State
2024-01-26 01:29:59 -05:00
804743748f
Add Turret Sounds
2024-01-26 01:24:33 -05:00
fe78cf1206
Fix more bugs
2024-01-25 19:08:51 -05:00
7780986568
Fix camera bug
2024-01-25 17:19:27 -05:00
37e9b062b6
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-25 17:05:47 -05:00
2a35e0772c
Fix Grapple Zoom Bug
2024-01-25 17:05:07 -05:00
e602aa14f1
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-25 16:36:17 -05:00
c9e7acbd85
Added Nav Mesh and Enemies
...
I experimented a lot but this is currently in a very buggy state.
2024-01-25 16:35:28 -05:00
3b39f1fc58
Add Collectables and remove player noise
2024-01-25 16:16:24 -05:00
69be483d17
Add Sound Effects
2024-01-25 01:12:30 -05:00
07121a1b73
Enemy Improvements
2024-01-25 00:35:00 -05:00
f04990d431
Various Fixed and Changes
2024-01-25 00:20:30 -05:00
6aee6192b9
Update insurrectionist model + textures
2024-01-24 21:25:05 -05:00
5b3ce06ba5
Implement new posters
2024-01-24 20:20:12 -05:00
846bdd6972
Finalize test warehouse combat encounter
2024-01-24 15:03:49 -05:00
b79bff7ada
Test level
2024-01-24 13:18:10 -05:00
ddb4a8df1a
Bugfixes and test map
2024-01-24 12:45:19 -05:00
d0c33b590d
Fix Jump
2024-01-23 19:11:39 -05:00
99bb38118c
Improve Intermediate AI
2024-01-23 18:54:31 -05:00
5ec6b58c3b
Add Laser
2024-01-23 18:44:04 -05:00
7616afc98f
Update Health Overlay
2024-01-23 18:43:51 -05:00
af829564a1
Zoom in camera when grappled on wall
2024-01-23 00:48:54 -05:00
10cc08e321
Bug Fixes
2024-01-22 20:27:02 -05:00
c28bd04919
Add Stun to Enemies
2024-01-22 18:41:58 -05:00
d44ef7e770
Add helmet and axe to player BP
2024-01-22 17:21:30 -05:00
d30ed66d19
Update Cable Material
2024-01-21 18:14:50 -05:00
31bc55502d
Reorganize Player BP
2024-01-21 17:24:36 -05:00
b712a9159a
Animation for grapple target out of range
2024-01-20 20:12:51 -05:00
d4af461f5a
Actions and abilities can't occur at the same time
2024-01-20 16:47:32 -05:00
652308bc7b
Fix AI Null access bug
2024-01-20 16:43:48 -05:00
3c6b276684
Collision Tweaks
2024-01-20 16:43:28 -05:00
6df2437816
Add normal map to posters
2024-01-20 14:27:31 -05:00
d857929666
Import base Insurrectionist character rig, character R&D
2024-01-17 22:03:47 -05:00
6281220fbd
Medium enemy can now aim up and down
2024-01-16 18:59:55 -05:00
7105c1b411
Medium enemy improvements
2024-01-16 18:14:20 -05:00
810e24a5f8
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-16 16:56:36 -05:00
744f56b877
Add Axe
2024-01-16 16:55:07 -05:00
e57662398f
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-16 16:26:43 -05:00
c23b90b2a5
Add breakable glass
2024-01-16 16:21:47 -05:00
dd2fb99659
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-16 16:18:34 -05:00
3283e46061
Dash Effect
...
changed name of the Niagara asset for the Dash Effect to Dash_Effect
2024-01-16 16:17:34 -05:00
5fbcd57830
Update Title Screen
2024-01-16 14:49:43 -05:00
2565ceefc7
Fix player hopping along ground when grappling
2024-01-16 14:01:25 -05:00
fdedfd1fb1
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-15 16:37:42 -05:00
077e7e9ecc
Pulled from Origin
2024-01-15 16:37:15 -05:00
8971ed85d5
Tutorial Final Whitebox
...
All interior assets have been added to the level besides anything purely cosmetic.
2024-01-15 16:26:22 -05:00
7ea9f85147
Test Tunnel Creator
2024-01-15 15:34:55 -05:00
1d817342e8
Update Doors to Bunker Assets
2024-01-15 15:21:52 -05:00
d19f7a7458
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-01-15 14:06:44 -05:00
19f32b073e
Add bunker asset pack
2024-01-15 13:51:41 -05:00
34bad54e6a
Create NS_SkeletalMesh.uasset
...
Added dash effect
2024-01-13 17:28:37 -05:00
efa0942bd0
Add Skill Tree
2024-01-11 19:28:54 -05:00
5297b63e8a
Fix Enemies attacking only once
2024-01-10 18:58:56 -05:00
909067b791
Fix Event BP
2024-01-10 18:53:40 -05:00