284db45452
Website Tweaks
2024-03-02 15:59:21 -05:00
c66f383705
Add new bunker asset pack
2024-03-02 13:56:03 -05:00
c698471cf3
The Ascent Fixed Spawning
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All Enemies Now Spawn Properly!
2024-03-01 14:47:48 -05:00
2a043725b6
Add poison gas
2024-03-01 14:44:54 -05:00
fa08c13921
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-03-01 02:03:41 -05:00
4d35b73da9
Reel Tweaks
2024-03-01 02:03:25 -05:00
110ed7f78f
Import temporary idle animation for Infantry
2024-03-01 01:23:09 -05:00
6118fc6ee2
Import Infantry, needs cleanup when textures ready
2024-03-01 00:56:22 -05:00
269af9af61
Make enemy Spawner more engaging
2024-03-01 00:46:38 -05:00
3aa44ba040
Test Level Gameplay V1.0
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Fun Gameplay implementation ideas and The Ascent Spawning for enemies has been adjusted.
2024-02-29 23:30:54 -05:00
f4a8aedb8d
Import Collectables
2024-02-29 21:08:51 -05:00
8c12efac4d
More tweaks for footage
2024-02-29 20:49:56 -05:00
532bf9ea20
pre video tweaks
2024-02-29 19:50:33 -05:00
b6169ce32f
Implement land and mantle animations, fix duplicate attack when landing from aerial
2024-02-29 18:32:51 -05:00
c02eeb7449
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-29 18:28:56 -05:00
799e48b297
Optimize rage PP and add player highlight
2024-02-29 18:28:34 -05:00
b4ae909999
Ascent Test Waves and Personal Test Map
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The Ascent enemy spawn is odd but I will look at it more later. My personal map has been created to test out cool concepts and ideas for our game!
2024-02-29 17:19:05 -05:00
52ee1ccc67
Add skills to general save
2024-02-29 17:00:51 -05:00
c4f47841da
Electric grapple does AOE stun
2024-02-29 01:16:26 -05:00
7570a3c7b9
Re-import walk and strafe animations
2024-02-28 14:00:39 -05:00
fde4c1179a
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-28 11:21:21 -05:00
4e9cda9ce3
Add Stutter to critical hit
2024-02-28 00:36:11 -05:00
709a94c9f3
Fix Projectile Tracker
2024-02-27 23:58:21 -05:00
ec10ebdf86
Reimport Tommy's animations
2024-02-27 23:40:47 -05:00
ac007b4e41
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-27 23:40:23 -05:00
d1e91fd172
Enemies can no longer go back in their huts
2024-02-27 23:16:47 -05:00
2cc61c172b
Fix Decorator Issue
2024-02-27 22:42:37 -05:00
4b00eeecd9
Make functions for Insurrectionist ABP
2024-02-27 22:41:47 -05:00
9cec9e79bc
Change Reeling System
2024-02-27 22:29:59 -05:00
7269feb7cd
Various BP optimizations
2024-02-27 22:12:22 -05:00
dfb6be1ef4
The Ascent Enemy Spawn (Big Platform)
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Big enemy platform spawn has been implemented although enemies loiter in spawning hut.
2024-02-27 16:00:24 -05:00
c981c53520
Update README
2024-02-26 11:56:35 -05:00
c3fba48efd
WIP import new animations
2024-02-25 13:04:58 -05:00
823928aa7a
Add Holograms
2024-02-24 04:11:27 -05:00
3303c53e0a
Enemies patrol around origin, not current position
2024-02-24 01:25:57 -05:00
916939a778
Add Rage Meter
2024-02-23 22:39:56 -05:00
996c1fa650
Critical Hits drop extra health
2024-02-23 21:18:11 -05:00
d4c22b03bb
Update Knockback on dash
2024-02-23 21:00:36 -05:00
e2302db023
Tutorial Level Modifications
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Hallways at the start are larger, free standing enemies are better positioned, etc.
Note: Enemy Spawning is problematic in this version due to unknown reasons!
2024-02-23 14:39:04 -05:00
e7876ec338
Fix some VFX
2024-02-23 12:23:24 -05:00
133d3c5d58
Improve lighting and Impact Frames
2024-02-23 01:05:47 -05:00
c889928e6e
Add sound effect for can't use an ability
2024-02-22 21:11:06 -05:00
4aa79018f3
make barrel more fun
2024-02-22 19:37:21 -05:00
b3753069ad
Balance attacks
2024-02-22 19:10:21 -05:00
75b3aed952
Different trace for wall and enemies
2024-02-22 18:59:05 -05:00
c5ec1e5a73
Fix glitch where axe stops working
2024-02-22 18:37:25 -05:00
2e0d74f7c9
Merge branch 'master' of https://git.alanocull.com/triple-aaa-games/hook-line-axe
2024-02-22 18:37:11 -05:00
53d0512134
Fix Critical Hit and Improve Enemies
2024-02-22 18:17:42 -05:00
baad38590c
The Ascent First Iteration
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Added blocks for props and BPs. Turned of cast shadows for lighting to make workflow easier.
2024-02-22 16:58:30 -05:00
6e95e37ff4
Add Missile
2024-02-22 02:23:20 -05:00